田舎の補充兵 (Innistrad: Double Feature)
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田舎の補充兵

クリーチャー — 人間・農民

訓練(このクリーチャーが、これより大きなパワーを持つ1体以上のクリーチャーと攻撃するたび、このクリーチャーの上に+1/+1カウンター1個を置く。)
田舎の補充兵が戦場に出たとき、緑の3/1の猪・クリーチャー・トークン1体を生成する。

1/1
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
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