Rueda de la desgracia
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Rueda de la desgracia

Conjuro

Cada jugador elige en secreto un número de 0 o más. Luego todos los jugadores muestran esos números simultáneamente y determinan cuáles son el número más alto y el más bajo de los mostrados de esta manera. La Rueda de la desgracia hace una cantidad de daño igual al número más alto a cada jugador que eligió ese número. Cada jugador que no eligió el número más bajo descarta su mano y luego roba siete cartas.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The number of players choosing the highest number doesn’t change how much damage is dealt. For example, if the four players in your game reveal 4, 7, 7, and 7, Wheel of Misfortune will deal 7 damage to each of the last three players and those three players will discard their hand and draw seven cards.
For each player to secretly choose a number, that player should write down their chosen number without showing it to anyone else. Each player then keeps their number secret until all players simultaneously reveal their numbers.
The number of players choosing the highest number doesn’t change how much damage is dealt. For example, if the four players in your game reveal 4, 7, 7, and 7, Wheel of Misfortune will deal 7 damage to each of the last three players and those three players will discard their hand and draw seven cards.
For each player to secretly choose a number, that player should write down their chosen number without showing it to anyone else. Each player then keeps their number secret until all players simultaneously reveal their numbers.
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