Supremo Demone della Disperazione (Commander Masters)
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Supremo Demone della Disperazione

Creatura — Demone

Volare
I tuoi avversari non possono guadagnare punti vita.
All'inizio di ogni sottofase finale, ogni avversario perde punti vita pari ai punti vita che ha perso in questo turno. (Il danno provoca la perdita di punti vita.)

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
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