Marteau nain (Commander Masters)
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Marteau nain

Artefact : équipement

Quand le Marteau nain arrive sur le champ de bataille, vous pouvez payer . Si vous faites ainsi, créez un jeton de créature 2/1 rouge Nain et Berserker, puis attachez-lui le Marteau nain.
La créature équipée gagne +3/+0 et a le piétinement.
Équipement
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The Dwarf Berserker creature token enters the battlefield as a 2/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/1 creature.
You decide whether to pay as the enters-the-battlefield ability resolves. If you do, you immediately create the Dwarf Berserker creature token and attach Dwarven Hammer to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
The Dwarf Berserker creature token enters the battlefield as a 2/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/1 creature.
You decide whether to pay as the enters-the-battlefield ability resolves. If you do, you immediately create the Dwarf Berserker creature token and attach Dwarven Hammer to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
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Côte
0.07€

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