Arma del Patto
Artefatto — Equipaggiamento
Fintanto che l'Arma del Patto è assegnata a una creatura, non perdi la partita se hai 0 o meno punti vita.
Ogniqualvolta la creatura equipaggiata attacca, pesca una carta e rivelala. La creatura prende +X/+X fino alla fine del turno e tu perdi X punti vita, dove X è il valore di mana di quella carta.
Equipaggiare—Scarta una carta.
Ogniqualvolta la creatura equipaggiata attacca, pesca una carta e rivelala. La creatura prende +X/+X fino alla fine del turno e tu perdi X punti vita, dove X è il valore di mana di quella carta.
Equipaggiare—Scarta una carta.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Similarly, if an opponent gains control of the equipped creature without gaining control of Pact Weapon and attacks with it, you will draw a card, reveal it, and lose life.
If the card draw is replaced with another effect, the equipped creature won't get any bonus to its power and toughness and you won't lose any life. This is true even if the card draw is replaced by one or more card draws.
If an opponent gains control of the creature that Pact Weapon is attached to but doesn't also gain control of Pact Weapon, you still control Pact Weapon and still don't lose the game for having 0 or less life as long as it is attached.
If the card draw is replaced with another effect, the equipped creature won't get any bonus to its power and toughness and you won't lose any life. This is true even if the card draw is replaced by one or more card draws.
If an opponent gains control of the creature that Pact Weapon is attached to but doesn't also gain control of Pact Weapon, you still control Pact Weapon and still don't lose the game for having 0 or less life as long as it is attached.
Rulings
Similarly, if an opponent gains control of the equipped creature without gaining control of Pact Weapon and attacks with it, you will draw a card, reveal it, and lose life.
If the card draw is replaced with another effect, the equipped creature won't get any bonus to its power and toughness and you won't lose any life. This is true even if the card draw is replaced by one or more card draws.
If an opponent gains control of the creature that Pact Weapon is attached to but doesn't also gain control of Pact Weapon, you still control Pact Weapon and still don't lose the game for having 0 or less life as long as it is attached.
If the card draw is replaced with another effect, the equipped creature won't get any bonus to its power and toughness and you won't lose any life. This is true even if the card draw is replaced by one or more card draws.
If an opponent gains control of the creature that Pact Weapon is attached to but doesn't also gain control of Pact Weapon, you still control Pact Weapon and still don't lose the game for having 0 or less life as long as it is attached.
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