Banda da Guerra di Gnoll

Creatura — Gnoll

Questa magia costa in meno per essere lanciata per ogni avversario a cui è stato inflitto danno in questo turno.
Minacciare
Miriade (Ogniqualvolta questa creatura attacca, per ogni avversario diverso dal giocatore in difesa, puoi creare una pedina che è una copia di questa creatura TAPpata e che attacca quel giocatore o un planeswalker controllato da quel giocatore. Esilia le pedine alla fine del combattimento.)

5/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You choose whether each token is attacking the player or a planeswalker they control as the token is created. If it’s attacking a planeswalker, you choose which one.
If the defending player is your only opponent, no tokens are put onto the battlefield.
If a token created with the myriad ability phases out before the next end step, the delayed triggered ability will still trigger at the beginning of the next end step after it phases in again. However, if it phases out with that triggered ability on the stack, it won't be exiled, and the delayed triggered ability won't trigger again during future end steps.
Opponents who have left the game will not be counted when determining how many opponents have been dealt damage this turn.
Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won’t trigger, including the myriad ability of the tokens. If there are any costs to have a creature attack, those costs won’t apply to the tokens.
Each token copies exactly what was printed on the original creature and nothing else. It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
The tokens all enter the battlefield at the same time.
Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it’s attacking the player or a planeswalker they control.
The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking or the controller of the planeswalker it was attacking at the time the ability resolves. If that creature is no longer attacking, it refers to the player it was last attacking or the controller of the planeswalker it was last attacking.
You choose whether each token is attacking the player or a planeswalker they control as the token is created. If it’s attacking a planeswalker, you choose which one.
If the defending player is your only opponent, no tokens are put onto the battlefield.
If a token created with the myriad ability phases out before the next end step, the delayed triggered ability will still trigger at the beginning of the next end step after it phases in again. However, if it phases out with that triggered ability on the stack, it won't be exiled, and the delayed triggered ability won't trigger again during future end steps.
Opponents who have left the game will not be counted when determining how many opponents have been dealt damage this turn.
Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won’t trigger, including the myriad ability of the tokens. If there are any costs to have a creature attack, those costs won’t apply to the tokens.
Each token copies exactly what was printed on the original creature and nothing else. It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
The tokens all enter the battlefield at the same time.
Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it’s attacking the player or a planeswalker they control.
The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking or the controller of the planeswalker it was attacking at the time the ability resolves. If that creature is no longer attacking, it refers to the player it was last attacking or the controller of the planeswalker it was last attacking.
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