standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a creature is chosen more than once, it is destroyed only once. For example, having a single shield counter on it would allow it to survive.
For each player to secretly choose the creatures, that player should write down their choices without showing them to anyone else. Each player then keeps their choices secret until all players simultaneously reveal their choices.
For each player to secretly choose the creatures, that player should write down their choices without showing them to anyone else. Each player then keeps their choices secret until all players simultaneously reveal their choices.
Rulings
If a creature is chosen more than once, it is destroyed only once. For example, having a single shield counter on it would allow it to survive.
For each player to secretly choose the creatures, that player should write down their choices without showing them to anyone else. Each player then keeps their choices secret until all players simultaneously reveal their choices.
For each player to secretly choose the creatures, that player should write down their choices without showing them to anyone else. Each player then keeps their choices secret until all players simultaneously reveal their choices.
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