奇妙な転置 (Champions of Kamigawa)
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奇妙な転置

インスタント — 秘儀

クリーチャー1体を対象とする。ターン終了時まで、それのパワーとタフネスを入れ替える。
連繋(秘儀) (あなたが秘儀呪文をプレイするに際し、あなたはこのカードを手札から公開して連繋コストを支払ってもよい。そうした場合、このカードの効果をその呪文に追加する。)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
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