Álibou, testigo antiguo
Criatura artefacto legendaria — Gólem
Las otras criaturas artefacto que controlas tienen la habilidad de prisa.
Siempre que una o más criaturas artefacto que controlas ataquen, Álibou, testigo antiguo hace X puntos de daño a cualquier objetivo y tú adivinas X, donde X es la cantidad de artefactos girados que controlas.
Siempre que una o más criaturas artefacto que controlas ataquen, Álibou, testigo antiguo hace X puntos de daño a cualquier objetivo y tú adivinas X, donde X es la cantidad de artefactos girados que controlas.
4/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you control no tapped artifacts when the triggered ability resolves (perhaps because they were destroyed or had vigilance), no damage will be dealt and you won’t scry.
If Alibou leaves the battlefield, artifact creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack that turn. If they’ve already attacked, losing haste won’t remove them from combat and they’ll remain attackers.
You choose a target as Alibou’s triggered ability is put on the stack. If that target isn’t legal as the triggered ability tries to resolve, it doesn’t resolve and you don’t scry.
If Alibou leaves the battlefield, artifact creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack that turn. If they’ve already attacked, losing haste won’t remove them from combat and they’ll remain attackers.
You choose a target as Alibou’s triggered ability is put on the stack. If that target isn’t legal as the triggered ability tries to resolve, it doesn’t resolve and you don’t scry.
Rulings
If you control no tapped artifacts when the triggered ability resolves (perhaps because they were destroyed or had vigilance), no damage will be dealt and you won’t scry.
If Alibou leaves the battlefield, artifact creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack that turn. If they’ve already attacked, losing haste won’t remove them from combat and they’ll remain attackers.
You choose a target as Alibou’s triggered ability is put on the stack. If that target isn’t legal as the triggered ability tries to resolve, it doesn’t resolve and you don’t scry.
If Alibou leaves the battlefield, artifact creatures you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack that turn. If they’ve already attacked, losing haste won’t remove them from combat and they’ll remain attackers.
You choose a target as Alibou’s triggered ability is put on the stack. If that target isn’t legal as the triggered ability tries to resolve, it doesn’t resolve and you don’t scry.
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