Rhétorique rusée
Enchantement
À chaque fois qu'un adversaire vous attaque et/ou attaque au moins un planeswalker que vous contrôlez, exilez la carte du dessus de la bibliothèque de ce joueur. Vous pouvez jouer cette carte tant qu'elle reste exilée, et vous pouvez dépenser du mana comme s'il s'agissait de mana de n'importe quelle couleur pour la lancer.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You must follow the normal timing permissions and restrictions for the exiled card. If it’s a land, you can’t play it unless you have land plays available.
You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can’t play it again.
You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can’t play it again.
Rulings
You must follow the normal timing permissions and restrictions for the exiled card. If it’s a land, you can’t play it unless you have land plays available.
You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can’t play it again.
You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can’t play it again.
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