standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Silversmote Ghoul's first ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield or in your graveyard when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
If Silversmote Ghoul isn't in your graveyard as your end step begins, its first ability won't trigger at all.
If you haven't gained 3 life by the time your end step begins, Silversmote Ghoul's first ability won't trigger at all.
If Silversmote Ghoul isn't in your graveyard as your end step begins, its first ability won't trigger at all.
If you haven't gained 3 life by the time your end step begins, Silversmote Ghoul's first ability won't trigger at all.
Rulings
Silversmote Ghoul's first ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield or in your graveyard when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
If Silversmote Ghoul isn't in your graveyard as your end step begins, its first ability won't trigger at all.
If you haven't gained 3 life by the time your end step begins, Silversmote Ghoul's first ability won't trigger at all.
If Silversmote Ghoul isn't in your graveyard as your end step begins, its first ability won't trigger at all.
If you haven't gained 3 life by the time your end step begins, Silversmote Ghoul's first ability won't trigger at all.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?