Оран-Риф, Широколесье
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Оран-Риф, Широколесье

Земля

Оран-Риф, Широколесье выходит на поле битвы повернутым.
: добавьте .
: положите один жетон +1/+1 на каждое зеленое существо, которое вышло на поле битвы в этом ходу.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Oran-Rief's second ability affects all permanents that are green creatures that entered the battlefield this turn, not just the ones you control.
Oran-Rief's third ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, if a blue creature enters the battlefield, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
Oran-Rief's second ability affects all permanents that are green creatures that entered the battlefield this turn, not just the ones you control.
Oran-Rief's third ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, if a blue creature enters the battlefield, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
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0.76€

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