Maledizione della Saggezza dello Stolto
Incantesimo — Aura Anatema
Incanta giocatore
Ogniqualvolta il giocatore incantato pesca una carta, perde 2 punti vita e tu guadagni 2 punti vita.
Follia (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
Ogniqualvolta il giocatore incantato pesca una carta, perde 2 punti vita e tu guadagni 2 punti vita.
Follia (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Once the enchanted player has drawn one or more cards, they’ll still lose life (and you’ll still gain life) even if Curse of Fool’s Wisdom leaves the battlefield before its triggered ability resolves.
If you become enchanted by your own Curse of Fool’s Wisdom, you’ll lose 2 life and gain 2 life whenever you draw a card. You won’t lose the game if your life total is 0 or less between those events.
If you become enchanted by your own Curse of Fool’s Wisdom, you’ll lose 2 life and gain 2 life whenever you draw a card. You won’t lose the game if your life total is 0 or less between those events.
Rulings
Once the enchanted player has drawn one or more cards, they’ll still lose life (and you’ll still gain life) even if Curse of Fool’s Wisdom leaves the battlefield before its triggered ability resolves.
If you become enchanted by your own Curse of Fool’s Wisdom, you’ll lose 2 life and gain 2 life whenever you draw a card. You won’t lose the game if your life total is 0 or less between those events.
If you become enchanted by your own Curse of Fool’s Wisdom, you’ll lose 2 life and gain 2 life whenever you draw a card. You won’t lose the game if your life total is 0 or less between those events.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?