Furtivo del Baratro
Creatura — Orrore Calamaro
Ogniqualvolta peschi una carta, metti un segnalino +1/+1 sul Furtivo del Baratro.
Quando il Furtivo del Baratro muore, metti sul campo di battaglia X pedine creatura Calamaro 1/1 blu con passa-Isole, dove X è il numero di segnalini +1/+1 sul Furtivo del Baratro. (Non possono essere bloccate fintanto che il giocatore in difesa controlla un'Isola.)
Quando il Furtivo del Baratro muore, metti sul campo di battaglia X pedine creatura Calamaro 1/1 blu con passa-Isole, dove X è il numero di segnalini +1/+1 sul Furtivo del Baratro. (Non possono essere bloccate fintanto che il giocatore in difesa controlla un'Isola.)
1/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker.
If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
Rulings
If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker.
If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
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