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Traje de Assalto

Artefato — Equipamento

A criatura equipada recebe +2/+2, tem ímpeto, não pode atacar você nem um planeswalker que você controle e não pode ser sacrificada.
No início da manutenção de cada oponente, você pode fazer com que aquele jogador ganhe o controle da criatura equipada até o final do turno. Se fizer isso, desvire-a.
Equipar
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can’t try to sacrifice the equipped creature, fail, and therefore ignore the effect.
The equipped creature can’t be sacrificed for any reason. If an effect instructs you to sacrifice it, you can’t and it remains on the battlefield. You also can’t sacrifice it to pay a cost that requires you to sacrifice a creature.
If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can’t try to sacrifice the equipped creature, fail, and therefore ignore the effect.
The equipped creature can’t be sacrificed for any reason. If an effect instructs you to sacrifice it, you can’t and it remains on the battlefield. You also can’t sacrifice it to pay a cost that requires you to sacrifice a creature.
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