エズーリの捕食 (Commander 2015)
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エズーリの捕食

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対戦相手がコントロールしているクリーチャー1体につき1体の、緑の4/4のビースト・クリーチャー・トークンを生成する。それらの各ビースト・クリーチャーはそれぞれ、対戦相手がコントロールしているクリーチャーのうち別々のものと格闘を行う。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each of the “fights” happens at the same time.
You choose which Beast is fighting which creature an opponent controls.
If Ezuri's Predation creates more than one token for any given creature (due to an effect such as the one Doubling Season creates), the extra tokens won't fight any creature.
Players can't cast spells or activate any abilities in between the Beasts entering the battlefield and fighting the other creatures. If the Beasts entering the battlefield cause any abilities to trigger, those abilities will be put onto the stack after Ezuri's Predation is finished resolving.
Each of the “fights” happens at the same time.
You choose which Beast is fighting which creature an opponent controls.
If Ezuri's Predation creates more than one token for any given creature (due to an effect such as the one Doubling Season creates), the extra tokens won't fight any creature.
Players can't cast spells or activate any abilities in between the Beasts entering the battlefield and fighting the other creatures. If the Beasts entering the battlefield cause any abilities to trigger, those abilities will be put onto the stack after Ezuri's Predation is finished resolving.
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