Dans les tranchées
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Dans les tranchées

Enchantement

Les créatures que vous contrôlez gagnent +1/+1.
: Exilez un permanent non-terrain ciblé que vous ne contrôlez pas jusqu'à ce que Dans les tranchées quitte le champ de bataille. N'activez que lorsque vous pourriez lancer un rituel et qu'une seule fois.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
The activated ability is a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after In the Trenches leaves the battlefield.
The activated ability can only be activated once per game. If the ability is countered or otherwise fails to resolve after being activated, it can’t be activated again.
If In the Trenches leaves the battlefield before its activated ability resolves, the target permanent won’t be exiled.
If In the Trenches leaves the battlefield and later returns to the battlefield, it is a new object on the battlefield with no memory of the last time it was there. Its ability may be activated, even if it was activated a previous time it was on the battlefield.
In a multiplayer game, if the owner of In the Trenches leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
The activated ability is a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after In the Trenches leaves the battlefield.
The activated ability can only be activated once per game. If the ability is countered or otherwise fails to resolve after being activated, it can’t be activated again.
If In the Trenches leaves the battlefield before its activated ability resolves, the target permanent won’t be exiled.
If In the Trenches leaves the battlefield and later returns to the battlefield, it is a new object on the battlefield with no memory of the last time it was there. Its ability may be activated, even if it was activated a previous time it was on the battlefield.
In a multiplayer game, if the owner of In the Trenches leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
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