作坊元老
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作坊元老

生物 ~人类/神器师

由你操控的神器生物具有飞行异能。
在你回合的战斗开始时,你可以使目标由你操控的非生物神器成为0/0神器生物。若你如此作,则在其上放置四个+1/+1指示物。

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.
The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.
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