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Anziane del Laboratorio

Creatura — Artefice Umano

Le creature artefatto che controlli hanno volare.
All'inizio del combattimento nel tuo turno, puoi far sì che un artefatto non creatura bersaglio che controlli diventi una creatura artefatto 0/0. Se lo fai, metti quattro segnalini +1/+1 su di essa.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.
The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.
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