Hired Muscle // Scarmaker
Creature — Human Warrior // Legendary Creature — Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.
At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. // Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. // Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
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