根鋳造の弟子入り
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根鋳造の弟子入り

ソーサリー

以下から3つを選ぶ。同じモードを2回以上選んでもよい。
・クリーチャー1体を対象とする。それの上に+1/+1カウンター2個を置く。
・あなたがコントロールしているトークン1つを対象とする。それのコピーであるトークン1つを生成する。
・プレイヤー1人を対象とする。そのプレイヤーは緑の1/1のリス・クリーチャー・トークン1体を生成する。
・対戦相手1人を対象とする。そのプレイヤーはトークンでないアーティファクト1つを生け贄に捧げる。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If all targets for the chosen modes become illegal before Rootcast Apprenticeship resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until a spell is done resolving.
You choose the modes as you cast the spell. Once modes are chosen, they can’t be changed.
If Rootcast Apprenticeship is copied, the effect that creates the copy will usually allow you to choose new targets, but you can’t choose new modes.
If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the last mode of Rootcast Apprenticeship more than once, you choose the relative order in which the target opponents sacrifice nontoken artifacts.
You can select a mode only if there’s a legal target available for that mode. Ignore the targeting requirements for modes you don’t choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
If all targets for the chosen modes become illegal before Rootcast Apprenticeship resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until a spell is done resolving.
You choose the modes as you cast the spell. Once modes are chosen, they can’t be changed.
If Rootcast Apprenticeship is copied, the effect that creates the copy will usually allow you to choose new targets, but you can’t choose new modes.
If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the last mode of Rootcast Apprenticeship more than once, you choose the relative order in which the target opponents sacrifice nontoken artifacts.
You can select a mode only if there’s a legal target available for that mode. Ignore the targeting requirements for modes you don’t choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
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