Zundermeuchlerin
{B/R}
Kreatur — Eidechse, Assassine
Die Zundermeuchlerin kommt mit einer +1/+1-Marke ins Spiel, falls ein Gegner in diesem Zug Lebenspunkte verloren hat.
{B/R}: Die Zundermeuchlerin erhält Bedrohlichkeit bis zum Ende des Zuges. (Sie kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.)
{B/R}: Die Zundermeuchlerin erhält Bedrohlichkeit bis zum Ende des Zuges. (Sie kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.)
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Once Cindering Cutthroat has been blocked by a single creature, activating its last ability won’t cause it to become unblocked.
Cindering Cutthroat’s first ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
Cindering Cutthroat’s first ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
Rulings
Once Cindering Cutthroat has been blocked by a single creature, activating its last ability won’t cause it to become unblocked.
Cindering Cutthroat’s first ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
Cindering Cutthroat’s first ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
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