Fureteur sautépine (Bloomburrow)
Fureteur sautépine back
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Fureteur sautépine

Créature — écureuil et ranger

: Ajoutez .
, fourragez : Ajoutez deux manas de la combinaison de mana coloré de votre choix.
, : Cherchez dans votre bibliothèque une carte d'écureuil, révélez-la, mettez-la dans votre main, puis mélangez.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau japonais
Drapeau coréen
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Food is an artifact type. Even though it appears on creatures in some releases, it’s never a creature type.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, when you forage, you can sacrifice Carrot Cake.
If you don’t have enough cards in your graveyard or a Food on the battlefield, you can’t choose to forage.
You can’t sacrifice a Food to pay multiple costs. For example, you can’t sacrifice a Food token to activate its own ability and also to forage.
Once you announce that you’re casting a spell or activating an ability, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard or Foods you control to stop you from foraging.
Whatever you do, don’t eat the delicious cards. The raccoonfolk know better, and so should you!
Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Food tokens.
Food is an artifact type. Even though it appears on creatures in some releases, it’s never a creature type.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, when you forage, you can sacrifice Carrot Cake.
If you don’t have enough cards in your graveyard or a Food on the battlefield, you can’t choose to forage.
You can’t sacrifice a Food to pay multiple costs. For example, you can’t sacrifice a Food token to activate its own ability and also to forage.
Once you announce that you’re casting a spell or activating an ability, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard or Foods you control to stop you from foraging.
Whatever you do, don’t eat the delicious cards. The raccoonfolk know better, and so should you!
Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Food tokens.
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