Guide de ruine
Guide de ruine back
Clique pour retourner la carte
Guide de ruine

Créature : eldrazi et drone

Carence (Cette carte n'a pas de couleur.)Ingestion (À chaque fois que cette créature inflige des blessures de combat à un joueur, ce joueur exile la carte du dessus de sa bibliothèque.)Les autres créatures incolores que vous contrôlez gagnent +1/+0.

3/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
The card exiled by the ingest ability is exiled face up.
Devoid works in all zones, not just on the battlefield.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
The card exiled by the ingest ability is exiled face up.
Devoid works in all zones, not just on the battlefield.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.10€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie