Charognard des fonds marins
Créature : eldrazi et drone
Carence (Cette carte n'a pas de couleur.)Contact mortelIngestion (À chaque fois que cette créature inflige des blessures de combat à un joueur, ce joueur exile la carte du dessus de sa bibliothèque.): Piochez une carte. Chaque adversaire exile la carte du dessus de sa bibliothèque.
1/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
The card exiled by the ingest ability is exiled face up.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
Devoid works in all zones, not just on the battlefield.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
The card exiled by the ingest ability is exiled face up.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
Devoid works in all zones, not just on the battlefield.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
Rulings
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
The card exiled by the ingest ability is exiled face up.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
Devoid works in all zones, not just on the battlefield.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
The card exiled by the ingest ability is exiled face up.
If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
Devoid works in all zones, not just on the battlefield.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
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