Alliance improbable (Alliances)
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Alliance improbable

Enchantment

: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The bonus is not lost if the creature later becomes an attacker or blocker. The limitation is just there to prevent the effect from being used late in an attack.
The bonus is not lost if the creature later becomes an attacker or blocker. The limitation is just there to prevent the effect from being used late in an attack.
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Côte
0.16€

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