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부여마법 — 마법진 저주

플레이어에게 부여
부여된 플레이어의 유지단 시작에, 그 플레이어는 생물 또는 플레인즈워커 한 개를 희생한다. 그렇게 할 수 없다면, 그 플레이어는 생명 5점을 잃는다.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The enchanted player can’t choose to lose 5 life if they have a creature or planeswalker that can be sacrificed.
The enchanted player chooses a permanent to sacrifice from among the creatures and planeswalkers that player controls. You don’t choose which type of permanent the player has to sacrifice.
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
The enchanted player can’t choose to lose 5 life if they have a creature or planeswalker that can be sacrificed.
The enchanted player chooses a permanent to sacrifice from among the creatures and planeswalkers that player controls. You don’t choose which type of permanent the player has to sacrifice.
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
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