standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the Iron Golem can't attack or block for any reason (such as being tapped), then it doesn't attack or block. If there's a cost associated with having it attack or block, its controller isn't forced to pay that cost, so it doesn't have to attack or block in that case either.
Rulings
If the Iron Golem can't attack or block for any reason (such as being tapped), then it doesn't attack or block. If there's a cost associated with having it attack or block, its controller isn't forced to pay that cost, so it doesn't have to attack or block in that case either.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?