Entourage de minuit
Entourage de minuit back
Clique pour retourner la carte
Entourage de minuit

Créature : éthérien et gredin

Les autres éthériens que vous contrôlez gagnent +1/+1.
À chaque fois que l'Entourage de minuit ou un autre éthérien que vous contrôlez meurt, vous piochez une carte et vous perdez 1 point de vie.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Midnight Entourage’s triggered ability is mandatory. You draw a card and lose 1 life even if you don’t want to.
If Midnight Entourage and another Aetherborn you control die at the same time, its ability triggers once for each of them.
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Midnight Entourage leaves the battlefield and another Aetherborn creature you control has been dealt damage, that creature will be destroyed if the damage is now lethal. The same is true if an Aetherborn’s toughness becomes 0 this way.
Midnight Entourage’s triggered ability is mandatory. You draw a card and lose 1 life even if you don’t want to.
If Midnight Entourage and another Aetherborn you control die at the same time, its ability triggers once for each of them.
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Midnight Entourage leaves the battlefield and another Aetherborn creature you control has been dealt damage, that creature will be destroyed if the damage is now lethal. The same is true if an Aetherborn’s toughness becomes 0 this way.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.10€

Réimpressions

Cartes liées

Liens
Les tags MCT