Recaudador de impuestos
Criatura — Consejero humano
Cuando el Recaudador de impuestos entre al campo de batalla, elige uno:
• Impuesto — Hasta tu próximo turno, a tus oponentes les cuesta más lanzar hechizos.
• Arresto — Detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.)
• Impuesto — Hasta tu próximo turno, a tus oponentes les cuesta más lanzar hechizos.
• Arresto — Detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.)
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
Rulings
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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