Jace, o Escultor de Mentes
Planeswalker — Jace
+2: Olhe o card do topo do grimório do jogador alvo. Você pode colocar aquele card no fundo do grimório daquele jogador.
0: Compre três cards, depois coloque dois cards de sua mão no topo de seu grimório em qualquer ordem.
-1: Devolva a criatura alvo para a mão de seu dono.
-12: Exile todos os cards do grimório do jogador alvo, depois aquele jogador embaralha sua mão no próprio grimório.
0: Compre três cards, depois coloque dois cards de sua mão no topo de seu grimório em qualquer ordem.
-1: Devolva a criatura alvo para a mão de seu dono.
-12: Exile todos os cards do grimório do jogador alvo, depois aquele jogador embaralha sua mão no próprio grimório.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You draw three cards and put two cards back all while Jace's second ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
If the target player for Jace's last ability has no cards in hand, that player shuffles nothing into their library, and that player's library will remain empty. That player won't lose the game until they try to draw from the empty library.
If the target player for Jace's last ability has no cards in hand, that player shuffles nothing into their library, and that player's library will remain empty. That player won't lose the game until they try to draw from the empty library.
Rulings
You draw three cards and put two cards back all while Jace's second ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
If the target player for Jace's last ability has no cards in hand, that player shuffles nothing into their library, and that player's library will remain empty. That player won't lose the game until they try to draw from the empty library.
If the target player for Jace's last ability has no cards in hand, that player shuffles nothing into their library, and that player's library will remain empty. That player won't lose the game until they try to draw from the empty library.
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