Jeu d'esprits (Ninth Edition)
Jeu d'esprits back
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Jeu d'esprits

Enchantement

Au début de votre entretien, si vous avez au moins 200 cartes dans votre bibliothèque, vous gagnez la partie.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Battle of Wits has an “intervening ‘if’ clause.” This means that if you don’t have 200 or more cards in your library at the beginning of your upkeep, the ability won’t trigger. If the ability does trigger, but you have fewer than 200 cards in your library when the ability resolves, the ability will do nothing.
In tournaments, you must be able to shuffle your entire deck within a reasonable amount of time.
Battle of Wits has an “intervening ‘if’ clause.” This means that if you don’t have 200 or more cards in your library at the beginning of your upkeep, the ability won’t trigger. If the ability does trigger, but you have fewer than 200 cards in your library when the ability resolves, the ability will do nothing.
In tournaments, you must be able to shuffle your entire deck within a reasonable amount of time.
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