ズアーの運命支配 (Eighth Edition)
ズアーの運命支配 back
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ズアーの運命支配

エンチャント

プレイヤーは手札を公開したままプレイする。
いずれかのプレイヤーがカードを1枚引く場合、代わりにそのプレイヤーはそれを公開する。 その後、他のいずれかのプレイヤーは2点のライフを支払ってもよい。 いずれかのプレイヤーがそうした場合、そのカードをオーナーの墓地に置く。 そうでない場合、そのプレイヤーはそのカードを引く。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
This is a continuous replacement effect that modifies a draw.
When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.
If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
This is a continuous replacement effect that modifies a draw.
When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.
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