Mortarion, Primarque démon
Créature légendaire : démon et primarque
Vol
Primarque de la Death Guard — Au début de votre étape de fin, vous pouvez payer . Si vous faites ainsi, créez X jetons de créature 2/2 noire Astartes et Guerrier avec la menace. X ne peut pas être supérieur au nombre de points de vie que vous avez perdus ce tour-ci.
Primarque de la Death Guard — Au début de votre étape de fin, vous pouvez payer . Si vous faites ainsi, créez X jetons de créature 2/2 noire Astartes et Guerrier avec la menace. X ne peut pas être supérieur au nombre de points de vie que vous avez perdus ce tour-ci.
5/6
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Mortarion, Demon Primarch’s ability looks only at the amount of life you’ve lost this turn, regardless of any life you may have gained. For example, if you lost 3 life due to combat damage, but gained 2 life later in the turn, X may be up to 3 for this ability.
If a spell or ability sets a player’s life total to a specified amount, that player gains or loses the appropriate amount of life. For example, if your life total is 20 and an effect sets your life total to 15, you lost 5 life.
If a spell or ability sets a player’s life total to a specified amount, that player gains or loses the appropriate amount of life. For example, if your life total is 20 and an effect sets your life total to 15, you lost 5 life.
Rulings
Mortarion, Demon Primarch’s ability looks only at the amount of life you’ve lost this turn, regardless of any life you may have gained. For example, if you lost 3 life due to combat damage, but gained 2 life later in the turn, X may be up to 3 for this ability.
If a spell or ability sets a player’s life total to a specified amount, that player gains or loses the appropriate amount of life. For example, if your life total is 20 and an effect sets your life total to 15, you lost 5 life.
If a spell or ability sets a player’s life total to a specified amount, that player gains or loses the appropriate amount of life. For example, if your life total is 20 and an effect sets your life total to 15, you lost 5 life.
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