集団的努力 (Warhammer 40,000 Commander)
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集団的努力

ソーサリー

増呪―あなたがコントロールしていてアンタップ状態であるクリーチャー1体をタップする。(2つ目以降に選ぶモード1つにつき1回、このコストを支払う。)
以下から1つ以上を選ぶ。
・パワーが4以上であるクリーチャー1体を対象とする。それを破壊する。
・エンチャント1つを対象とする。それを破壊する。
・プレイヤー1人を対象とする。そのプレイヤーがコントロールしている各クリーチャーの上にそれぞれ+1/+1カウンター1個を置く。
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
You can’t choose any one mode multiple times.
You can tap any untapped creature you control to pay the escalate cost, including one you haven’t controlled continuously since the beginning of the turn.
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
Additional costs don’t affect a spell’s mana value.
If you choose the first and third modes, and destroying the creature ends an “exile until” effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
You can’t choose any one mode multiple times.
You can tap any untapped creature you control to pay the escalate cost, including one you haven’t controlled continuously since the beginning of the turn.
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
Additional costs don’t affect a spell’s mana value.
If you choose the first and third modes, and destroying the creature ends an “exile until” effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
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