Mystères d'Ulvenwald
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Mystères d'Ulvenwald

Enchantement

À chaque fois qu'une créature non-jeton que vous contrôlez meurt, enquêtez. (Mettez sur le champ de bataille un jeton d'artefact incolore Indice avec « , sacrifiez cet artefact : Piochez une carte. »)
À chaque fois que vous sacrifiez un indice, mettez sur le champ de bataille un jeton de créature 1/1 blanche Humain et Soldat.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
If a nontoken creature dies at the same time as Ulvenwald Mysteries, the first ability triggers.
The last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
If a nontoken creature dies at the same time as Ulvenwald Mysteries, the first ability triggers.
The last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
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