武器への印加
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武器への印加

インスタント

あなたがコントロールするクリーチャー1体を対象とする。それはターン終了時まで+1/+0の修整を受けるとともに先制攻撃を得る。
超過 (あなたはこの呪文をその超過コストで唱えてもよい。そうした場合、あなたがコントロールする各クリーチャーはそれぞれ、ターン終了時まで+1/+0の修整を受けるとともに先制攻撃を得る。)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you are instructed to cast a spell with overload “without paying its mana cost,” you can't choose to pay its overload cost instead.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with shroud or with protection from the appropriate color.
If you don't pay the overload cost of Weapon Surge, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
If you are instructed to cast a spell with overload “without paying its mana cost,” you can't choose to pay its overload cost instead.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with shroud or with protection from the appropriate color.
If you don't pay the overload cost of Weapon Surge, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
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