Konklave-Mentorin
Kreatur — Zentaur, Kleriker
Falls eine oder mehrere +1/+1-Marken auf eine Kreatur gelegt würden, die du kontrollierst, werden stattdessen so viele plus eine +1/+1-Marken auf die Kreatur gelegt.
Wenn die Konklave-Mentorin stirbt, erhältst du Lebenspunkte in Höhe ihrer Stärke dazu.
Wenn die Konklave-Mentorin stirbt, erhältst du Lebenspunkte in Höhe ihrer Stärke dazu.
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Conclave Mentor's first ability doesn't apply to itself if it's somehow entering the battlefield with a +1/+1 counter on it.
If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
Use Conclave Mentor's power as it last existed on the battlefield to determine how much life you gain.
If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
If you control two Conclave Mentors, the number of +1/+1 counters put on a creature is two plus the original number. Three Conclave Mentors add three, and so on.
If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
Use Conclave Mentor's power as it last existed on the battlefield to determine how much life you gain.
If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
If you control two Conclave Mentors, the number of +1/+1 counters put on a creature is two plus the original number. Three Conclave Mentors add three, and so on.
Rulings
Conclave Mentor's first ability doesn't apply to itself if it's somehow entering the battlefield with a +1/+1 counter on it.
If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
Use Conclave Mentor's power as it last existed on the battlefield to determine how much life you gain.
If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
If you control two Conclave Mentors, the number of +1/+1 counters put on a creature is two plus the original number. Three Conclave Mentors add three, and so on.
If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
Use Conclave Mentor's power as it last existed on the battlefield to determine how much life you gain.
If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
If you control two Conclave Mentors, the number of +1/+1 counters put on a creature is two plus the original number. Three Conclave Mentors add three, and so on.
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