Ardil do Mago de Centelhas (Double Masters 2022)
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Ardil do Mago de Centelhas

Feitiço

Ardil do Mago de Centelhas causa 1 ponto de dano a cada uma de até duas criaturas alvo. Aquelas criaturas não podem bloquear neste turno.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Sparkmage’s Gambit has two targets, and one of them is illegal as Sparkmage’s Gambit resolves, only the remaining legal target will be affected. The illegal target won’t be dealt damage and will be able to block that turn. If both targets are illegal as Sparkmage’s Gambit tries to resolve, it won’t resolve and none of its effects will happen.
If Sparkmage’s Gambit resolves, but the damage is prevented or redirected, the target creatures still won’t be able to block that turn.
If Sparkmage’s Gambit has two targets, and one of them is illegal as Sparkmage’s Gambit resolves, only the remaining legal target will be affected. The illegal target won’t be dealt damage and will be able to block that turn. If both targets are illegal as Sparkmage’s Gambit tries to resolve, it won’t resolve and none of its effects will happen.
If Sparkmage’s Gambit resolves, but the damage is prevented or redirected, the target creatures still won’t be able to block that turn.
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