standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If this card’s ability is activated by one player, then another player takes control of it on the same turn, the second player can’t activate its ability that turn.
Rulings
If this card’s ability is activated by one player, then another player takes control of it on the same turn, the second player can’t activate its ability that turn.
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