Tallo sin sosiego
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Tallo sin sosiego

Tierra

El Tallo sin sosiego entra al campo de batalla girado.
: Agrega o .
: Hasta el final del turno, el Tallo sin sosiego se convierte en una criatura Planta verde y azul 5/5 con la habilidad de arrollar. Sigue siendo una tierra.
Siempre que el Tallo sin sosiego ataque, hasta una otra criatura objetivo tiene una fuerza y resistencia base de 3/3 hasta el final del turno.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
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Land