Umezawas Jitte
Umezawas Jitte back
Clique pour retourner la carte
Umezawas Jitte

Legendäres Artefakt - Ausrüstung

Immer wenn die ausgerüstete Kreatur Kampfschaden zufügt, lege zwei Ladungsmarken auf Umezawas Jitte.
Entferne eine Ladungsmarke von Umezawas Jitte: Bestimme eines Die ausgerüstete Kreatur erhält +2/+2 bis zum Ende des Zuges; oder eine Kreatur deiner Wahl erhält -1/-1 bis zum Ende des Zuges; oder du erhältst 2 Lebenspunkte dazu.
Ausrüsten
standard future historic gladiator pioneer explorer legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
7.33€

Réimpressions

Cartes liées

Liens
Les tags MCT

Removal