기억에 묶다
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기억에 묶다

순간마법

생물을 목표로 정한다. 그 생물은 턴종료까지 -4/-0을 받는다. 점술 2를 한다.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature is an illegal target by the time Chain to Memory tries to resolve, the spell won’t resolve. You won’t scry 2.
If the target creature is an illegal target by the time Chain to Memory tries to resolve, the spell won’t resolve. You won’t scry 2.
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