矫命师阿米娜图
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矫命师阿米娜图

传奇鹏洛客 ~阿米娜图

+1:抓一张牌,然后将一张牌从你手上置于你的牌库顶。
−1:放逐另一个目标由你拥有的永久物,然后将它在你的操控下移回战场。
−6:选择左边或右边。每位牌手各获得由所选方向之下一位牌手操控的所有非地永久物之操控权,但矫命师阿米娜图除外。
矫命师阿米娜图可用作指挥官。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You draw a card and put one back all while Aminatou’s first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou’s third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.
As Aminatou’s third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.
The effect of Aminatou’s third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.
Aminatou’s second ability can target any permanent you own, including those another player controls.
You draw a card and put one back all while Aminatou’s first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou’s third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.
As Aminatou’s third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.
The effect of Aminatou’s third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.
Aminatou’s second ability can target any permanent you own, including those another player controls.
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3.75€

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