腐化
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腐化

巫術

腐化對目標生物或玩家造成傷害,其數量等同於由你操控的沼澤數量。你獲得等同於以此法所造成的傷害之生命。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The swamps are counted on resolution.
The life you gain is equal to the damage dealt by Corrupt, not necessarily to the number of Swamps you control (if some or all of the damage is prevented, for example).
The amount of damage dealt to a creature is not bounded by its toughness, and the amount of damage dealt to a player is not bounded by that player’s life total. For example, if Corrupt deals 6 damage to a 2/2 creature, you’ll gain 6 life.
Corrupt counts any land you control with the subtype Swamp, not just ones named Swamp.
The swamps are counted on resolution.
The life you gain is equal to the damage dealt by Corrupt, not necessarily to the number of Swamps you control (if some or all of the damage is prevented, for example).
The amount of damage dealt to a creature is not bounded by its toughness, and the amount of damage dealt to a player is not bounded by that player’s life total. For example, if Corrupt deals 6 damage to a 2/2 creature, you’ll gain 6 life.
Corrupt counts any land you control with the subtype Swamp, not just ones named Swamp.
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Côte
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