Drana, Kalastria Bloodchief
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Drana, Kalastria Bloodchief

Legendary Creature — Vampire Shaman

Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the targeted creature is an illegal target by the time the ability resolves, the ability doesn’t resolve. Drana won’t get the bonus.
You may target Drana itself with its ability. For example, if you do and X is 3, Drana will become 7/1 until end of turn.
The value of X may exceed the targeted creature’s toughness. Drana’s bonus is based on the value of X, regardless of what the targeted creature’s toughness was.
If the targeted creature is an illegal target by the time the ability resolves, the ability doesn’t resolve. Drana won’t get the bonus.
You may target Drana itself with its ability. For example, if you do and X is 3, Drana will become 7/1 until end of turn.
The value of X may exceed the targeted creature’s toughness. Drana’s bonus is based on the value of X, regardless of what the targeted creature’s toughness was.
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