Sonnenbadende Brutschuppe
Sonnenbadende Brutschuppe back
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Sonnenbadende Brutschuppe

Kreatur — Eldrazi, Eidechse

Fahl (Diese Karte hat keine Farbe.)
: Adaptieren 1. (Falls keine +1/+1-Marken auf dieser Kreatur liegen, lege eine +1/+1-Marke auf sie.)
Immer wenn eine oder mehrere +1/+1-Marken auf die Sonnenbadende Brutschuppe gelegt werden, kannst du einen 0/1 farblosen Eldrazi-Ausgeburt-Kreaturenspielstein mit „Opfere diese Kreatur: Erzeuge " erzeugen.

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
Devoid works in all zones, not just on the battlefield.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
Devoid works in all zones, not just on the battlefield.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
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