영감을 주는 지도자, 아자니
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영감을 주는 지도자, 아자니

전설적 플레인즈워커 — 아자니

+2: 당신은 생명 2점을 얻는다. 최대 한 개까지의 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 두 개를 올려놓는다.
−3: 생물을 목표로 정한다. 그 생물을 추방한다. 그 생물의 조종자는 생명 2점을 얻는다.
-10: 당신이 조종하는 생물들은 턴종료까지 비행과 이단공격을 얻는다.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Ajani’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain flying or double strike.
If the target creature is an illegal target by the time Ajani’s second ability tries to resolve, the ability doesn’t resolve. No player will gain life.
You may activate Ajani’s first ability without choosing any target. If you do, you will gain 2 life. However, if you do choose a target and the target creature is an illegal target by the time the ability tries to resolve, the ability doesn’t resolve. You won’t gain 2 life.
Ajani’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain flying or double strike.
If the target creature is an illegal target by the time Ajani’s second ability tries to resolve, the ability doesn’t resolve. No player will gain life.
You may activate Ajani’s first ability without choosing any target. If you do, you will gain 2 life. However, if you do choose a target and the target creature is an illegal target by the time the ability tries to resolve, the ability doesn’t resolve. You won’t gain 2 life.
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