빙의된 판금 갑옷
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빙의된 판금 갑옷

마법물체 — 장비

장착된 생물은 +4/+4를 받는다.
: 턴종료까지, 빙의된 판금 갑옷은 장비가 아닌 4/4 신령 마법물체 생물이 된다. 이 능력은 당신이 조종하는 생물이 하나도 없을 때에만 활성화할 수 있다.
장착 (: 당신이 조종하는 생물을 목표로 정한다. 그 생물에 이 장비를 부착한다. 당신이 집중마법을 발동할 수 있는 시기에만 이 능력을 활성화할 수 있다.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

It’s possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.
You can activate the equip ability of Haunted Plate Mail while it isn’t an Equipment, but the ability will have no effect. Haunted Plate Mail won’t become attached to any creature.
Although you must control no creatures to activate the “animation” ability, having a creature somehow come under your control in response to that ability won’t stop it from resolving.
It’s possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.
You can activate the equip ability of Haunted Plate Mail while it isn’t an Equipment, but the ability will have no effect. Haunted Plate Mail won’t become attached to any creature.
Although you must control no creatures to activate the “animation” ability, having a creature somehow come under your control in response to that ability won’t stop it from resolving.
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