心臓追い

クリーチャー — 吸血鬼・ウィザード

飛行
,2点のライフを支払う:心臓追いの上に+1/+1カウンター1個を置く。
心臓追いが戦場を離れたとき、これの上にある+1/+1カウンター1個につき1枚のカードを引く。

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If enough -1/-1 counters are put on Bloodtracker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are three +1/+1 counters on Bloodtracker and it gets six -1/-1 counters, you’ll draw three cards. That’s because Bloodtracker’s triggered ability checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
If enough -1/-1 counters are put on Bloodtracker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are three +1/+1 counters on Bloodtracker and it gets six -1/-1 counters, you’ll draw three cards. That’s because Bloodtracker’s triggered ability checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
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